Wednesday, August 29, 2007

GW:EN Sneak Peak: Livebloggy Index

Since I threw up the liveblogging threads without really caring about things like order or, you know, making sense, this here is an index to help guide those curious about the advanced stages of my madness through my journey through the preview weekend. All aboard the crazy train because we're stopping at all points in the Far Shiverpeaks.


Live Thread the First: The Skills. Wherein I fire up the game and immediately stare at the new skills for several hours. More entertaining than you might think, since it led to this epic post of skill descriptions and commentary.


Live Thread the Second: Getting' There. In which I sample all three quests to reach the Far Shiverpeaks. And began my epic battle with the electric company and the forces of nature, attempting to ward off a blackout through sheer force of will.


Live Thread the Third: Onward! Having gone through the preliminary motions, it was time to start playing the game in earnest and discover that I'm slightly underdressed for the ocassion.


Live Thread the Forth: Mini-Game Ahoy! My first day of liveblogging closes with me sampling the mini-games available in Gunnar's Hold and the Eye of the North and developing an uncomfortable attachment to the sweet science of one Killroy Stoneskin. Along the way, I manage to pick up several new, PvE only skills.


Live Thread the Fifth: The Break. The next morning, I pause from blogging and playing to reflect on how things are going while planning for the rest of the day.


Live Thread the Sixth: Tracking Down the Nornbear. I continue along the path of the primary mission, travelling from Gunnar's to Sif's, playing through my first instanced storyline quest, the Curse of the Nornbear. And also having my first encounter with Nornforming and the Wolf Spirit.


Live Thread the Seventh: Hunting For A Mission. My quixotic quest for a mission (Little did I realize at the time that I had just played the GW:EN equivalent.) is put on hold while I backtrack and complete some quests. I then attempt to follow the thread of the plot and am rudely interrupted by a disconnect.


Live Thread the Eighth: Back in the Saddle. As the night wears on and my lack of sleep begins to mount, I pick up where I left off and finish off the primary quests. For the Norn, anyway, as the other two were unavailable in the sneak peak.


Live Thread the Ninth: Lazy Morning. The morning of the final day finds me being, what else, lazy. I check out the championships of the monthly tournament and check in with a write-up. And then promptly resolve to spend the remaining time grinding away in PvE, rerunning a quest I'd previously failed, emerging victorious, and heading off to see a Dwarf about a rug.


Live Thread the Tenth: Hall of Disappointment. I discover my basement has flooded. Sense of priorities firmly in place, I continue to game. I decorate the Hall of Monuments, go off on a little rant, and then it's off to my first, real dungeon crawl in Frostmaw Burrows. And a barely mentioned diversion to grab an awful elite skill from a quest I'd already finished.


Live Thread the Eleventh: The Failure. Hooked on the dungeon raiding experience, I set out to find more, locating the Sepulchre of Dragimmar. I meet with crushing defeat at the hands of the dungeon's endboss and the massive reward I get from another quest finished in that dungeon is small comfort.


Live Thread the Twelfth: One Big Giant. After sulking at my lack of PvE godhood, with the preview weekend winding down, and my consciousness fading, I have time left for one more dungeon run. Locating the Darkrime Delves in a zone I hadn't explored previously and plunging into its depths.


Live Thread the Thirteenth: Into the Wee Hours. The anticlimactic finale.


Plenty of other material from the weekend can be found under the GW:EN category. Which will no doubt be added to as I'm continuing to wrap things up.

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