Guild Wars: The Rebalancing In the Offing
Flying out the door here but, wow, check out the upcoming balance changes.
They're not in yet as far as I can tell and lots of things to go over but some highlights.
- They actually changed Soul Reaping. Now it'll only proc once every 5 seconds. Not quite switching it to regeneration instead of flat gain but almost as good. Expect whining
- And they might have fixed GLE abuse, too. It's now linked to Energy Storage. I'd rather have seen a scaling of the number of spells it affected rather than the energy boost but, eh.
- Pet controls means for some nerfing to pet attacks, especially the interrupts.
- ZB just got nerfed. Cue wailing and gnashing of teeth. Also, some moderately useful hex removal got better which doesn't really change anything just gives you more options to play with.
- Recall is getting a looking at. The change might actually work to keep it playable while not abusive.
- Damage additive skills like Conjure Flames and Anthem of Envy got a boost. That's led to scary things in the the past but we'll see now.
- I think I heart Anthem of Fury now.
- Um, all the Forms except Melandru's just got a boost. Melandru's drops more of its health bonus but the real reason to pop that off is the condition immunity, the health is just icing on the cake.
- Looks like they're concerned that MoR makes for nasty spamming. No one saw that coming at all.
- Crippling Slash looks halfway decent now. Not good but not completely trash anymore. Dwarven Battle Stance, likewise.
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