It's a few weeks past release and, with the preview weekend, and them being reinstalled in the ATs, this would be about the time I'd expect to see them. Figure by now the novelty has worn off, people have figured out a few new tricks, and the few new skills that are worth a damn are entering heavy rotation in serious play. Instead, they're strangely absent. No one's even using them in janky ways in the hopes of finding something good. Not amongst the top teams, anyway.
Which suggest two things, to me. 1) Not many of those skills are, in fact, worth a damn. Soemthing I was a little worried about when looking over them. There weren't many real instant winners but I expected someone to find something that I missed by now. And 2) Not many of the hardcore have bothered to pick up GW:EN. You can't use the skills you can't unlock, after all.
And the lack of support for PvP options would be why I passed on the expansion, myself. I might come back for the campaign, even though it looks shockingly brief. But I'd stay for the PvP. There's no PvP, hence, there's no point in my sticking around. And the sad thing is, I'm confident I'm not the only one holding that opinion.
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